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Dashverse Quality Guidelines

The sample work

A live-action clip is shared as the reference. The job is to recreate it inside Frameo, with the original cast replaced by the characters on the character sheet.

Everything else — the shots, the timing, the feel of each scene — should stay the same.

The images are where the real work happens. If an image is weak, the motion built on top of it will also be weak, and nothing in the final edit can fix that. Get the image right first, and the rest becomes easier.

The final edit and sound design happen outside Frameo. This is standard work every production house already does.

How samples are judged

Every check sits in one of four levels, based on how much it matters.

P0 — The foundation. The basics that every sample needs to get right for the video to work at all. These are the must-haves.

P1 — Closeness to the original. How well the sample matches the reference. This is where the adaptation is really judged.

P2 — The feel of a real drama. What makes the sample watch like real drama rather than a sequence of correct shots. Shared as feedback.

P3 — The final polish. The finer details that lift good work into great work. Shared as feedback for future projects.

P0 — The foundation

The basics that every sample needs to get right for the video to work at all. These are the must-haves.

Keyframe quality and consistency

Every frame should look clean and believable, like a still from a finished film.

Use the provided images smartly: when extracted frames are animated in sequence, simple conversations across too many images can lead to inconsistencies in camera angle, axis, character, composition, and colours. Choosing a minimal set of images helps maintain consistency throughout the sequence.

Frames are sharp. No blur, no soft patches, no flickering textures, no melted fingers or extra limbs, no objects appearing or disappearing without reason.
Objects consistent across shots

All the objects are consistent and present in all the images

Missing objects across shots

The chopstick is missing in 2nd shot / The bowl in front of her is missing in 3rd shot

The right character from the sheet shows up in every shot. No mix-ups between scenes.
Consistent character

Character wearing grey jumpsuit is same in both the shots

Inconsistent character

Character wearing grey jumpsuit is changing in same camera angle shot

A character looks the same from one shot to the next — same face, same clothes, same hair.
Consistent face and hair

Character face and hair is consistent in all the shots

Changing face and hair

Character face and hair is changing in all the shots

A location looks the same every time it appears. Lighting and colour stay the same within a scene.
Consistent background and lighting

The background, color tone and lighting is same in all the shots

Changing background and lighting

The background, color tone and lighting is changing in all the shots

Where a character stands and which way they are facing stays consistent with the scene.
Consistent position and direction

The character position in frame and head direction towards others remains same across the sequence

Changed position and direction

The character position in frame and head direction is changed in the sequence

Dialogue and lip sync

Every line is there, and every lip movement looks real.

Every dialogue line is present, in the right order, on the right shot.

The dialogue written in script is created without any pauses and completed in one shot.

The dialogue written in script is incomplete in the shot.

Lip movement matches the dialogue being spoken.

The lip movement is in perfect sync with audio

The lip movement is faster than audio

The lips move together with the face and body. It should not look stuck on.
The way the line is delivered matches the emotion of the scene.

The lip movement is in proper flow with audio. The audio conveys the emotional emphasis required.

The lip movement is stuck in beginning and is not matching the audio. The audio feels dry with no emotion.

Nothing left out

Every shot from the reference is present.
Every dialogue line is present, in the right order.
The length matches the reference, within the range listed in the brief.
Subtitles from the Original Video are removed.

Cut pacing

The sample should move the way the reference moves.

Cuts happen in the same rhythm.
The pace is even across the sample. No section feels slower or faster than the rest.
The shot count has not been cut down so much that the scene loses its rhythm.
Big moments — reactions, reveals, emotional turns — happen at the same points as in the reference.

Sound and finishing

The final video should sound finished.

Technical standards

Loudness should be −14 LUFS with a maximum true peak of −1 dBTP.
Render audio as 24-bit, 48 kHz WAV files in stereo, including both stems and the final mix.
Listen in different environments (headphones, speakers, phone) as a quality check.
Clean audio mix. No clipping, no hiss, no unintended silences.

The audio is crisp and clear with no disturbances or background noise.

The audio is noisy and contains disturbances and background noise.

Dialogue is clearly heard above the music and background sound.

Background music enhances emotion and dialogues remain clearly audible.

Background music is overpowering the dialogue and the music is too intense, distracting the focus.

Music and sound effects fit the mood and timing of each scene.

Background music change is enhancing the entire scene, making the audience engaged and connected to the atmosphere.

The entire scene is composed solely of dialogue with no musical accompaniment, which can make it feel somewhat monotonous and uninspired.

P1 — Closeness to the original

How well the sample matches the reference. This is where the adaptation is really judged.

Shot sizes match the reference

Framing is part of how the scene tells the story. Changing it changes the scene.

Around 85 to 90 percent of shots should be the same size as in the reference.
Matching close-up

The final image matches same camera shot (Close up)

Mismatched shot size

The final image mismatches from reference. The expression is not in main focus.

Close-ups stay close-ups. Mid shots stay mid shots. Wide shots are not cropped tighter. Minimal use of ultra wide shots. ultra wide shots invite a lot of AI glitches.
Wide shot preserved

The wide shots are captured along with location leaving some breathing space in frame

Wide shot cropped

The wide shot is cropped to a mid shot and have less breathing space in frame

If a framing change makes a moment feel smaller, slower, or less clear than in the original, it is a miss.
Proper sequence flow

The camera angles in images makes sequence in a proper flow

Broken sequence flow

Since the second shot became closeup, the sequence flow is missing

On-screen text in English

The reference is in Chinese. The sample is for an American audience. Any visible Chinese text in the keyframes needs to be replaced with English.

Name plates, ID cards, name tags
English name tag

Name tag is changed as per story to English

Chinese name tag

Name tag is in Chinese

Number plates
Chinese number plate

Number plate have Chinese text

Localized number plate

Number plate changed to Specific Country

Street signs, building signs, direction boards
Phone screens, documents, letters, or anything being read on camera
Chinese document

The document having Chinese text

English document

All visual text in document changed to English

P2 — The feel of a real drama

What makes the sample watch like real drama rather than a sequence of correct shots.

Motion

Movement should look natural.

Walking, turning, gestures, and timing all match the reference.

The original shot.

The adaptation shot with swapped characters but with same movement and timing as original shot.

When a hand reaches for a cup, it touches the cup. When a door is pushed, it opens properly.

The motion of opening door is realistic and on time.

Extra door present and door opening movement is incorrect.

The motion either copies the reference or clearly shows the same feeling and moment.

The original shot where the paramedic is trying to stop the woman from progressing forward.

The adapted shot where the motion is different but the context remains same as original.

If motion looks wrong, the problem is usually in the keyframes, not the motion itself.
Original keyframe

The original shot and keyframe where the paramedic is trying to stop the woman from progressing forward.

Mismatched keyframe

The adapted shot and keyframe where the motion is different because the keyframe doesn't match the framing with the original keyframe.

Backgrounds and depth

The world around the characters should feel alive.

Background characters behave like real people, not still figures.

The background people have natural motion that makes them look like real people.

The background people don't have natural motion and seem lifeless.

Crowds and background movement match the setting.

The crowd motion is realistic and natural matching with the setting.

The crowd motion is not realistic and does not match with the setting.

No one appears out of nowhere, disappears, or freezes.

The motion feels realistic and nothing is changing mid shot.

Distortion in video and changes in face, makes it look unrealistic.

Background character is changing mid shot.

Background character remains same and motion is natural.

Focus and blur guide the viewer's eye the way a real camera would.
Background defocused

Having background in defocus, keeps the composition clean of unwanted details and attention on the character.

Background in focus

Having background in focus, makes the composition noisy and removes viewers attention from Main character.

Continuity within a scene

Small details should stay the same across cuts in a single scene.

Props, outfits, and where people are standing.
Consistent prop

The prop remains same in terms of size and color every shot matches with the given reference.

Reference

Changing prop

The prop changes every shot and does not match with the given reference.

The woman in grey shirt remains in the same position in 2nd scene compared to 1st scene.

The woman in grey shirt changes her position in 2nd scene compared to 1st scene.

Time of day and weather.
Consistent weather

The weather and time of day is constant in each outdoor shot.

Changing weather

The weather and time of day is changing in each outdoor shot.

Details set up in the reference — a half-empty glass, a door left open — stay the way they were.
Consistent glass level

The liquid's level in wine glass matches with the reference image and is constant in each shot.

Reference

Inconsistent glass level

The liquid's level in wine glass does not match with the reference and is not constant in each shot.

P3 — The final polish

The finer details that lift good work into great work. Shared as feedback for future projects.

Performance nuance

Small expressions and emotional details from the reference come through in the sample.
When a character's emotion changes inside a single shot, the change happens gradually, not suddenly.

Cinematic craft

Colour grading feels intentional and matches the mood of the scene.
Sound design has texture beyond the basics — room tone, small foley sounds, layered background sound.
Music transitions happen smoothly and line up with the cuts.