Sometimes the Tool won't get it right the first time. A character's face shifts between shots. The lighting goes cold. Someone's looking the wrong way.
Below are the four issues you'll hit most often, each with the exact fix. Pick your problem and follow along.
How a character sits in a shot — their position, pose, the way they fill the frame. When Frameo adapts a character (say, Chinese to American or Indian), most shots transform cleanly. Some won't. A pose goes wrong, faces warp, the composition looks off.
Look at your shot and match it to one of these scenarios:
| What you're seeing | What to do |
|---|---|
| 1–3 characters in an image | Option 1 — Recast |
| 3+ characters overlapping each other | Option 2 — Storyboard to Image |
| Character's back, side, or no face visible | Option 3 — Specific angle reference image |
| Crowd scenes with faces visible | Option 4 — Split & Recast |
Swap just the characters you want, right on the original keyframe. Fastest fix.
Reach for this when: Only when image has up to 3 characters.
Too crowded to fix character-by-character? Convert the shot into a storyboard, annotate who goes where, and regenerate the whole frame.
Reach for this when: 3+ characters are overlapping or crammed together and recasting one at a time keeps breaking the composition.
When there's no face to work from, Frameo's default tools have nothing to anchor to. Instead, feed it a reference image of the character from the right angle — side, back, whatever the shot needs — and it builds from there.
Reach for this when: It's an over-the-shoulder shot, a rear view, a night shot, or anything where the face isn't visible.
Wedding scenes, boardrooms, big arguments — crowd shots are the hardest to get right in one pass. Split the frame into zones, recast each character individually, then reassemble.
Reach for this when: There are 3+ characters with visible faces, and the shot's composition needs to stay exactly where it is.
Your lead in Shot 1 should look like the same person in Shot 50. Same face, same skin tone, same hair, same presence. When that breaks, it's usually subtle — features shift slightly, hair turns shiny or plastic, a character just feels off. Here's why it happens, and how to fix it.
Why it happens: The AI generates each shot on its own. Small changes in lighting, angle, or position in your source video can nudge the output in different directions — so the same character ends up looking slightly different from one shot to the next. The tighter the shot, the more obvious it gets.
Match your situation to the right method:
| What you're seeing | What to do |
|---|---|
| Single character, close-up or mid shot | Option 1 — Scribble |
| Single or multiple characters, any shot | Option 2 — Scribble + Mask |
| Wide shot or multiple characters | Option 3 — Only Mask |
| Face not visible or night shots, 1–2 characters | Option 4 — Manual Face Swap + Photoshop |
| 3+ characters, complex angles | Option 5 — Manual Consistency + Photoshop |
Scribble over the face with a brush — a plastic-looking cheek, oddly shiny hair, an eye that's drifted — and run the Refine Character Consistency tool. Frameo regenerates only what you marked.
Reach for this when: One character, tight frame, specific surface issues to fix.
Same scribble technique, but with a mask around the area. The mask locks everything outside it — so the rest of the frame stays pixel-identical. Works for single characters. Works for crowded scenes.
Reach for this when: You want precision. Or you're not sure where to start.
Mask just one character in a busy frame. Frameo gives you two outputs: the refined version of the masked character, and the same version patched cleanly back into the original shot.
Reach for this when: There's a lot happening in the frame, but only one character needs attention.
When automated tools can't find enough to work with — rear views, night shots, heavy shadow — go manual. Supply a reference image of the character, write a prompt that includes the lighting (e.g., "moonlit, blue tones, side key light"), and swap the face in. Clean up the seams in Photoshop.
Reach for this when: 1–2 characters, and the automated methods keep breaking on this shot.
Same as Option 4, but for crowds. For each character, supply a reference image and write a prompt that calls out position ("left of frame, half-turned") alongside lighting. Assemble the final shot in Photoshop.
Most hands-on option. Also the most reliable for impossible shots.
Reach for this when: 3+ characters, rear views or night shots, nothing else is working.
Skin tone feels off. The scene's too warm. Shadows are too hard. Colours don't match the rest of the video. Small colour shifts are common after an adaptation — here's why, and how to fix them.
Why it happens: When the Tool changes a character, it sometimes drags the scene's colour balance along with it. A new skin tone nudges the lighting. A warmer face pulls the whole frame warmer. Source video adds to it too — different shots were shot in different conditions, and the AI handles each one independently. Small inconsistencies stack up.
Match what you need to the right fix:
| What you need | What to do |
|---|---|
| Quick fix — match the lighting of a reference shot | Option 1 — Color Correction Prompt |
| Precise control over specific colours, saturation, or brightness | Option 2 — Color Correction Photoshop |
Try Option 1 first. It handles most cases in under a minute. Go to Photoshop only when prompting isn't enough.
Drop a reference image — an adjacent shot, the original frame, any image with the lighting you want — and ask Frameo to match it. One prompt, one regeneration. Done.
Reach for this when: You need lighting or tone that roughly matches another shot. Fast, and usually enough.
When prompts can't get you there, take it into Photoshop. Adjust brightness/contrast, photo filters, hue/saturation — whatever the shot needs. Reimport into Frameo when it's right.
Reach for this when: You've tried prompting and the result still isn't there. Or you need exact control — brand colours, specific saturation, targeted channel fixes.
Your character was looking at someone. Now she's looking past them. Or her eyes have that unfocused, thousand-yard-stare feel that kills any emotional moment. Gaze is one of the most noticeable things a viewer picks up on — even if they can't articulate it. Here's why it happens and how to fix it.
Why it happens: Head angle and eye direction are tiny details. A few pixels can be the difference between locked in on someone and staring into space. When the AI swaps a character's face, it sometimes nudges these angles off by just enough. In close-ups, even a small shift reads as wrong.
Watch the video below to see all three in action.
Coming soon